Live updating news

Posted by / 09-Oct-2020 05:26

Live updating news

Steam makes it easy to patch your game or add content at any time that you need to in order to best serve your audience on your schedule.Feel free to update as often as you need to, but remember that players who have your game installed will need to download each update before they can launch the game again, so be considerate if your updates are large in size.Below are some suggestions for best practices that we've seen work well for most cases: Before deploying your update, you'll probably want to make sure you test it yourself from a Steam build.There are a number different ways you can do this, so be sure to check out the Testing on Steam documentation.See Managing Uploaded Builds above for a refresher on managing your build branches.

We highly recommend that the same team designing and building the content is also directly exposed to the communication and feedback from customers.Whether you have a small bug you need to fix or a major content addition, Steam has a robust set of tools to announce your update and get it into the hands of your players.What follows is a general set of practices to consider when making an update, along with some best practices that we at Valve have learned from the major updates we've made with our own products and by learning from the many other products that are available via Steam.Watch the full Dev Days talk for specific examples and additional insights.When you release new content for your game, you have a few options for how you can provide that content to players.

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We have found that for our own games it works best to release major updates every 1-2 months at most.

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